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Virtual Reality in Archaeology

AuteurBarcelo J.A, Forte M. & Sanders D.H.

Editor--

Jaar2000

PublicatietypeBoek

SerieBAR British Archaeological Reports International Series

VolumeS 843

Subtitel--

Pagina’s263 + CD

UitgeverArchaeopress

PlaatsOxford

ISBN9781841710471

Citation key--

Trefwoorden--

Plaatsgegevens

Exemplaar18416 ReknummerT-4-3-d

Inhoud
The diversity of archaeological virtual worlds 3-8
Barcelo A., Forte M. & Sanders D. H.

Visualizing what might be: an introduction to virtual reality techniques in archaeolgy 9-36
Barcelo J. A.

Archaeological publications using virtual reality: case study and caveats 37-46
Sanders D. H.

Realism vs. Reality: creating virtual reconstructions of prehistoric architecture 47-52
Kantner J.

Native american virtual reality archaeology: an architects perspective 53-58
Holloway D. R.

Plans elevations and virtual worlds: the development of techniques for the routine construction of hyperreal simulations 59-70
Gillings M.

Acquisition of detailed models for virtual reality 71-78
Pollefeys M., Proesmans M., Koch R., Vergauwen M. & Van Gool L.

3D facial reconstruction and visualization or ancient egyptian mummies using spirla CT data soft tissue reconstruction and texture application 79-86
Attardi G., Betro M., Forte M., Gori R., Imboden S. & Mallegni F.

Visualization of virtual environments of ancient architecture: the problem of illumination 87-96
Lucet G.

Ray-tracing techniques in a parallel environment: the case study of a horse grave 97-104
De Nicola R., Giordano A., Guarino S., Genito B. & Laurenza S.

Pre-rendering acoustics and illumination for archaeological reconstructions 105-110
Pope J. & Chalmers A.

Computer simulations of stonehenge 111-114
Pasztor E., Juhasz A., Dombi M. & Roslund C.

Virtual reality at the neolithic monument complex of Thornborough, north Yorkshire 115-120
Goodrick L. & Harding J.

Form and fabric, the real and the virtual: roman economy-related geometrical mass constraints in Dressel's table of amphora forms 121-128
Steckner C.

An interactive system for the presentation of a virtual egyptian flute in a real museum 129-134
Brogni A., Bresciani E., Bergamasco M. & Silvano F.

Immersive walk-through esperience of japanese ancient villages with the vista-walk system 135-142
Kadobayashi R., Nishimoto K. & Mase K.

A WWW virtual museum for improving the knowledge of the history of a city 143-148
Bonfigli M. E. & Guidazzoli A.

The interne and virtual environment in heritage education: more than just a technical problem 149-154
Mitchell W. L. & Economou D.

Virtual reality and ancient rome: the UCLA cultural VR Lab's Santa Maria Maggiore project 155-162
Fischer B., Abernathy D., Favro D., Liverani P. & De Blaauw S.

rImmersive imaging technologies for archaeological research 163-172
Krasniewicz L.

Travel to the time of the Iberians 173-182
Ruiz Rodriguez A., Molinos Molinos M., Gutierrez Soler L. M., Royo Encarnacion M. A., Guidazzoli A. & Calori L.

The baths of Baetulo: from archaeological to virtual reality 183-188
Gurri Costa J. & Gurri Costa E.

The use of digital photogrammetry and geometric modelling in medieval archaeology 189-194
Feihl O.

3D visualization of a first century Galilean town 195-204
Hixon C., Richardson P. & Spurling A.

Computer-aided design and archaeology at Sagalassos: methodology and possibilities of reconstructions of archaeological sites 205-212
Martens F., Legrand P., Legrand J., Loots L. & Waelkens M.

Virtual model of the basilica of Emmaus-Nicopolis 213-218
Louhivuori M. & Soderlund A.

Medieval Turku: the lost city. A project trying to reconstruct a medieval town in Finland 219-224
Uotila K. & Sartes M.

Virtual reality as an extension of the archaeological record: reconstruction of the iron age fortress Els Vilars (Arbeca, Catalonia, Spain) 225-232
Junyent E. & Lores J.

Reconstruction of the intendant's second palace, Quebec city around 1730 233-236
Lapointe R.

The Estense castle of Ferrara (Italy): Multimedia project and virtual reconstruction 237-246
Forte M. & Borra D.

About virtual archaeology: disorders, cognitive interactions and virtuality 247-159
Forte M.

VR Terminology and not on CD 260-263
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