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VAST 5

Auteur--

Editor--

Jaar2004

PublicatietypeBoek

SerieVAST

Volume5

Subtitel--

Pagina’sCD-rom + bijlag

UitgeverEpoch/ Ename Center

PlaatsBrussel-Oudenaarde

ISBN9783905673289

Citation key--

Trefwoorden--

Plaatsgegevens

Exemplaar59686 ReknummerT-26-3-f

Inhoud
Avatars and virtual humans
Chrysanthou Y.
  • de Heras Ciechomski P., Ulicny B., Thalmann D. & Cetre R. : A case study of a virtual audience in a reconstruction of an ancient Roman odeon in Aphrodisias
  • Gaitatzes A., Papaionnaou G. & Christopoulos D. : The ancient Olympic Games: being part of the experience
  • Ryder G., Flack P. & Day A.M. : Adaptive crowd behaviour to aid real-time rendering of a cultural heritage environment
  • Koutsonanos D., Moustakas K., Tzovaras D. & Strintzis M.G. : Interactive cloth editing and simulation in virtual reality applications for theater professionals

Museums and public archaeology applications
Silberman N.
  • Liarokapis F., Sylaiou S., Basu A., Mourkoussis N., White M. & Lister P.F. : An interactive visualisation interface for virtual museums
  • Vlahakis V., Demiris A., Bounos E. & Ioannidis N. : A novel approach to context-sensitive guided e-tours in Cultural Sites: Light augmented reality on PDAs
  • Dickmann F., Gee K. & Kreisel W. : The potential of internet-based techniques for heritage interpretation
  • Owen R., Buhalis D. & Pletinckx D. : Developing the tourism aspects of a cultural route

Data capture and 3D visualization
Cain K.
  • Remondino F. & Niederoest J. : Generation of High-resolution mosaic for photo-realistic visualization of cultural heritage sites
  • Scopigno R. & Balzani M. : Digital representation and multimodal presentation of archaeological graffiti at Pompei
  • Duguet F., Drettakis G., Girardeau-Montaut D., Martinez J.L. & Schmitt F. : A point-based approach for capture, display and illustration of very complex archaeological artefacts
  • Bendels G.H., Degener P., Wahl R., Koertgen M. & Klein R. : Image-based registration of 3D-range data using feature surface elements

Multimedia and archaeological interpretation
Chalmers A.
  • Ch'ng E., Stone R.J. & Arvanitis T.N. : The Shotton River and mesolithic dwellings: recreating the past from geo-seismic data sources
  • Snyder D.A. : iClay: digitizing Cuneiform
  • Scopigno R., Baracchini C. & Cignoni P. : Digital reconstruction ofthe Arrigo 7 funerary complex
  • Owen R., Buhalis D. & Pletinckx D. : Identifying technologies used in Cultural Heritage

Shape reconstruction and modelling
Cain K.
  • Laugerotte C. & Warzée N. : An environment for the analysis and reconstruction of archaeological objects
  • Laugerotte C. & Warzée N. : 3D orientation of archaeological fragments coming from a Gothic spire
  • Abate A.F., Nappi M., Ricciardi S. & Sabatino G. : 3D Face reconstruction from Skull Aimed to Archaeological applications
  • Havemann S. & Fellner D.W. : Generative design of gothic window tracery

Storytelling and learning
Arnold D.
  • Linaza M.T., Eskudero H., Lamsfus C. & Marcos G. : An authoring tool for interactive digital storytelling
  • Patel M., Walczak K., Giorgini F. & White M. : Cultural Heritage repositories as sources for learning materials
  • Ladeira I. & Blake E.H. : Virtual San storytelling for children: content vs experience
  • Pletinckx D., De Jaegher L., Helsen T., Langen I., Silberman N., Van der Donckt M. & Stobbe J. : Telling the local story: an interactive cultural presentation system for community and regional settings

User interface
Niccolucci F.
  • Vergauwen M., Pletinckx D., Willems G., Verbiest F., Van Gool L. & Helsen T. : As time flies by: mixed image and model-based rendering
  • Pansiot J., Chapman P., Viant W. & Halkon P. : New perspectives on ancient landscapes: a case study of the Foulness Valley
  • Nikolakis G., Tzovaras D., Malassiotis S. & Strintzis M.G. : Simulation of ancient technology works using haptic interaction and gesture recognition
  • Loscos C., Tecchia F., Frisoli A., Ritter Widenfeld H., Swapp D., Bergamasco M. & Carrozzino M. : The Museum of pure form: touching real stuatues in an immersive virtual museum
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